Congress should back off censorship
by Stephanie
Friswell, Reporter
Congress was delayed in its intent
to thwart the video game world with the recent ruling of a federal judge.
The Protect Children from Video Game Sex and Violence
Act of 2003 was introduced to the House of Representatives in February.
The act intends to fine any business that sells video games
depicting violence to minors and was modeled on a similar St. Louis
law passed in 2000.
According to Congress, video game retail stores sell inappropriate
games to minors.
A report by the Federal Trade Commission, appointed by
the President, found underage children were able to purchase restricted
games 78 percent of the time.
The industry responded by announcing that a separate study
found 85 percent of those video game sales were to adults.
This percentage shows that parents are purchasing most
restricted games for their children.
Critics believe that the ESRB, the self-rating system,
is not working because retail stores want to sell to minors.
The 10 biggest retailers of video games have agreed not
to sell restricted games to anyone under the age of 17.
Game Stop, an affiliate of Barnes & Noble, makes it an
offense worthy of dismissal for any of its employees to sell restricted
games.
These major retailers cooperate with the self-rating system
set by the video game industry.
Only 10 percent of video game sales are to minors, and
according to the largest retailers, these are all sales that abide by
the rating system.
The law is an infringement on video game makers' freedom
of speech and encroaches on game makers' rights by restricting the creative
process.
Game makers, similar to movie directors, consider their
work an art form.
Government involvement will lead to a violation of the
freedom of expression because game makers will be forced to follow guidelines
designed to prevent exposure of violence and sex to minors.
The Seventh Circuit Court of Appeals in Chicago compared
games to works of literature such as Dracula, War and Peace and The
Odyssey.
The appeals court noted "violence has always been
a central interest of human kind" and "a recurrent and even
obsessive theme of culture high and low."
A federal appellate court ruled similarly in a recent case,
granting video games protection similar to that of graphic art, concepts
sounds and stories.
This ruling struck down the St. Louis law that the act
was based on.
A U.S. House bill that would make the sale of violent games
to minors a federal offense is pending, but the video game industry
is skeptical of its passage.
If the law is passed, the number of minors exposed to violent
and sexually explicit video games will not diminish.
Minors will continue to purchase games through parents
and other means, so this new ruling will harm mostly video game makers,
which is not the intent of the act.